These are the suggested "short form" Rules of WhipGolf:
1. Have Fun and Be Fair: This is the only required Rule of WhipGolf.
2. Scoring: Count your throws and putts from the tee until the ball is in the hole.
3. Tee Box: Chose your tee markers. Stand, walk, skip or run and WHIP the ball from behind the tee marker. There is no limit to the number of steps or the manner of approach. Be careful not to drag your feet or damage the turf on the tee box.
4. Throws from the fairway, rough, or woods: Mark the spot of your ball. WHIP the ball from behind that spot, which is called the Foul Line.
5. Putting: There are several putting options when on or near the green:
a) Putt with a standard golf putter, or
b) Use your WHIP to push the ball hockey-style toward the hole, or
c) From behind the spot of your ball, gently throw a low rolling ball from the WHIP toward the hole. When putting your feet must not move. If pushing hockey-style, your WHIP can remain in contact with the ball so long as your feet remain still and until the ball first breaks contact with the WHIP. Your ball should leave the WHIP no closer to the hole than where your last shot came to rest.
6. Penalty strokes: There is a 1-stroke penalty if your ball:
a) lands in a sand bunker,
b) goes into a water hazard, aka "The Drink",
c) goes out of bounds, aka "The Junk", or
d) becomes lost.
When the ball lands in a sand bunker, remove the ball and rake the bunker. No throws permitted from the sand bunker - respect the golfers and the course. Throw your next shot from behind the spot the ball entered the bunker, in line with the trajectory of the prior shot.
The Drink, The Junk, and lost balls: Throw your next shot from behind the spot the ball entered the hazard, in line with the trajectory of the prior shot.
7. Grounds-keeping penalties: There is a 1-stroke penalty if you unduly damage the course. Take care on push-putts not to drag your WHIP or shuffle your feet.
8. Stroke credits. Deduct one stroke for each WHIP you sell while on the course. We want more throw golf converts.
9. Default Rules: When in doubt, apply the USGA Rules of Golf.
10. Catch All: Refer to Rule 1. If in compliance, you win.
The "long form" Rules are published by the Federation for International WhipGolf as "The Official Rules of WhipGolf," and they can be found at www.FIWG.org.